Word by word
I like to write fast and I like to write a lot.
Some homeworks were solved using 40 pages ...
Do you understand me ?
The majority of my papers is written in
German -
just like Goethe and Schiller used to do it !
BTW: Your computer must be able to speak PDF.
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navigator: home aboutme Publications
Publications
Patent Pending: Context-Sensitive Region Tracking Using Automatic Mask Creation
I transferred all rights to Brainlab AG. |
Dr. Kajetan Berlinger, Stephan Brumme |
(still pending) |
(not availabled) |
Bachelorprojekt: Mobilfunk-Wellenausbreitung in einem Stadtmodell
Geryon is a simulation tool that visualizes the wave propagation of
mobile phones in urban regions. Based on the Walfish-Ikegami model,
it provides a 3D environment running at interactive rates.
The program has been written in cooperation with
T-Mobile, Germany's leading
mobile phone service provider.
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Stephan Brumme, Stephan Kirsch, Haik Lorenz |
Bachelorprojekte 2002/2003 at the
HPI, March 2003 |
German version available
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Komponentenbasiertes Raytracing in einer .NET-Umgebung
We developed a raytracer in C# that is able to render an image using multiple
computers connected via a network. The underlying principles,
such as web services, XML and component configuration at runtime represent
state-of-the-art technologies of the Microsoft .NET framework. |
Thomas Adam, Stephan Brumme, Daniel Gülzow, Steffen Heinrich and Kolja Schötzau |
proceedings of the lecture "Components and middleware" at the
HPI, September 2002 |
German version available
slides of the presentation we held
binary and
source code |
Selbstläufer
This article presents a method to make the Microsoft Windows™ Autorun feature
available to all files (not only executables). An in-depth description of the
PE file format shows how to reduce the size of the compiled loader to only
3584 bytes (without compression). Source code is written in C and requires the
Win32-API. |
Stephan Brumme |
PC Magazin, issue 08/2002, pp. 156-159 |
German version available
Please respect the enclosed copyright notes. |
Bildbasiertes CSG
The paper presents the Goldfeather algorithm, an image-based approach
for realtime visualisation of Constructive Solid Geometry. The discussion covers
data structures, techniques and optimizations. An overview of the OpenGL version
(by Tim F. Wiegand) and the Layered Goldfeather algorithm (by Nigel Stewart) is given,
too.
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Stephan Brumme |
proceedings of the computer graphics seminar at the
HPI, June 2002 |
German version available,
slides of the presentation I held |
Effektiv C++ programmieren
Based on ideas of the book "Effective C++" by Scott Meyers,
I discuss common pitfalls of the C++ programming language.
The main topics are class design and language keywords.
|
Stephan Brumme |
proceedings of the Bachelor project preparation seminar at the
HPI, June 2002 |
German version available,
slides of the presentation I held
source code |
Persistente Verwaltung der Daten einer Dokumentenmappe
The paper describes the architecture and the development of a bank account
managing software. I mainly focus on a clear and simple class design in C++.
The graphical user interface is based on the Microsoft Foundation Classes and
therefore restricted to Microsoft Windows. |
Stephan Brumme |
Projects of the lecture "Softwarebauelemente II", August 2001 |
German version available |
Als die Bilder laufen lernten
My first published paper describes the FLI which is a video file format developed
for MS-DOS. Because it does not carry any sound information it is lossless,
easy and very fast. I used Pascal and Assembler - a 286 (16 MHz) is sufficient.
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Stephan Brumme |
PC Intern, December 1995 |
German version available
Please respect the enclosed copyright notes. |
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